There are no guarantees that you'll get the stat you specifically want from the range of potential replacements, nor are you guaranteed to get a particularly powerful version of each stat. After making the payment, you'll be presented with a series of replacements to choose from. Once you've selected the stat you no longer wish to use, you will have to spend both money and crafting items to change it. There are limitations to what you can replace an undesirable stat with.You can only choose one stat to swap out, and once you've selected the stat you want to replace, you can't change your mind.Once you enchant an item, it becomes soulbound, and can no longer be traded with another character.It's important to note a few limitations of the enchanting system before taking a piece of equipment to Myriam. I personally use the Swamp pants but only because I couldn't get a decently crafted Cains gloves.Watch on YouTube Enchanting items in Diablo 3 The poison pants (Swamp-whatever) are a decent alternative but are still not as good as Cains. The primary skill legs (Depth Diggers) do not work with Witch Doctors and Wizards. If you lack neither- any fast weapon (1.4 speed, or 1.5 speed) will do as you gear up.Ĥ. SMK is a great alternative but DoD with mobs clumped together destroys everything out of the water. TnT is only good if your fetishes are doing melee attacks which they rarely do in a carn build.ģ. Tasker and Theos doesn't benefit this build.
The +% poisen damage legs or the +% primary skills legs are not that good for that build? You wouldve also space for another pair of gloves.Ģ. whats better a crafted ancient 1handed weapon with nearly perfect stats, or a fairly rolled dagger of darts?Ĥ. Why no tasker and theos as gloves, is the pet damage (without the darts) realy that low?ģ. Quote from Enterich »Hi! Some questions about your buildĢ. ( 6) Set: Enemies hit by your Mana spenders take 2500% increased damage from your pets for 8 seconds. ( 4) Set: You and your pets take 3% less damage for every Fetish you have alive. ( 2) Set: Your Fetish Army lasts until they die and the cooldown of your Fetish Army is reduced by 80%. Increases Fetish Army Damage by 20–25 % (Witch Doctor Only) Critical Hit Chance Increased by 6.0–10.0 %